The last thumbnail sketch from last week, still trying to push myself into city/townscapes a little bit more.
My post-working day work patterns lately have been really hit or miss, and I’ve been thinking a lot about schedules lately, since I haven’t been happy with my productivity. So I made one today.
I’m unreasonably excited about the prospect of overburdening myself, especially since I don’t actually get to really get into the swing of this until after the holidays— since I’ve got a class to finish first, and then I’m going out of town after that… BUT…
I’M PRETTY EXCITED ABOUT IT…
asexyhipster said: Dude, im loving this concept. Some more background depth and this would be the sexy. :D
Thanks! :D You’re right, I’ll be sure to go back in and push the atmospheric perspective some more before I turn it in.
My first of five color studies for my class this week. I dropped the stones in because I wanted to get into the painting and focus on the color rather than spend too much time worrying about designing a centerpiece. As I was working on it, though, I remembered that I did a practice environment with very similar content about two years ago.
So I dredged that up to compare my progress and damn, I am happy to say it is… quite noticeable.
damn though, those structures look great. Is this the perspective grid practice thing I think I remember you mentioning? Because I am srsly impressed and would love to see any wips or sketches or progress stuff or whatever if you have any
Oh damn, thanks a lot! I still feel like sci fi/industrial environments are a big weakness of mine so I’m thrilled you like it!
The only perspective grid I used for it was this:
Which is just radiating lines I made in the canvas and then moved around, after I had a rough sketch. This piece actually underwent a lot of different versions and big changes at the comp level (I probably spent at least 3 hours messing around with it at that stage, flipping it, taking out chunks and adding in others) before I got into any detail. I even moved the perspective around some when it wasn’t working at a lower point. I probably should have taken wips though, that would have been helpful!
I do have some of the refs I used though, since I had to turn those in for the assignment anyway:
Really one of the things I learned from this was to worry less, at least in cases like this, about what x or y aspect of the architecture or machinery does, and to just drop in the blocky shape I want and cut into it and segment it until it works compositionally. And then to go in and do so on a more surface detail level with another pass. Given that I have more of a background in organic stuff (and with your experience in scientific illustration I’m sure you can relate), it’s a challenge to let go some of having to understand all the parts. It’s really important to understand the purpose of a muscle to draw it, but less so with mechanical parts, I think. They are designed, not evolved, so pointless features do exist and are excusable. Once I accepted that it was easier to just BS the parts that need to be BSed.
From there it was a matter of general to specific, finding shapes in one area and then applying whatever design I had come up with there into other areas for a sense of unification.